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2016-08-20 12:51:40
Angell, Norman
The Money Game. How to Play it. A New Instrument of Economic Education
J. M. Dent & Sons Ltd, London & Toronto 1928 - First edition, second imprint. Presentation copy, inscribed by Angell to the Danish journalist, Peter Jerndorff-Jessen. In publisher's blue cloth with gilt stamp on front panel and gilt ornaments and title on spine. (2), viii, (6), 168, (2) p. Inscribed copy of The Money Game, designed by the Nobel laureate Norman Angell. The book explains how to play the game and gives two optional supplementary games. It contains the game box with 150 original colour money cards, 100 industry playing cards divided into 10 sets, 2 insurance or joker cards, and 8 unused score sheets. Each of the games intended to educate about monetary and banking systems and are based around the premise of an engineer shipwrecked on an island with limited source of gold, populated by natives unfamiliar with the concept of money. In the first game one player represents the engineer, who wants to buy machine parts, the others, the islanders, own these parts from earlier shipwrecks. The cost of the parts are increasing as the islanders want to get as much of money as they can. The winner is who "breaks" the engineer by holding more notes than he can cover with his supply of gold. In the second game the islanders are purchasing goods produced by the engineer by bidding and the aim is the collect the most merchandise. In the third game the engineer becomes a financier who lends money to the islanders to build a complete enterprise (a set of 10 cards), and the islanders bargain with amongst themselves. The first copyright of the game is dated back to 1912, but the g … [Click Below for Full Description]
Bookseller: Földvári Books [Hungary]
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